2013. szeptember 4., szerda

Game version 0.95.149 released

Notable changes:

  • Fixed NPE crash when using select same type units (via double click) and ground defenses were the target.
  • Adjusted AI behavior to spend less by building static defenses on a single planet at a time.
  • Fleets move on the starmap more smoothly. Modders: you need to set the "simulationRatio" parameter in the definition.xml to 10 (previous was 4)
  • Added new Gameplay option to use continuous money/morale calculation (default off). This way, money is constantly accumulated from taxing and trade incomes instead of once per new day. It also affects morale calculation: mid-day issues that decrease the morale decrease the tax income as well, but only for the duration of the problem. In the day-by-day mode, the tax income was seriously crippled when an issue was present when midnight passed.
    In the new continuous mode, the difference numbers show the delta amount since the previous day's final values. This means that a planet population change indicator slowly counts up/down during the day.

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