- Fixed fleet and shield regeneration not working properly.
- Fixed some UI errors in case of main menu language change (CTRL+1...CTRL+5)
- Modified skirmish initial planet count minimum to 1 to avoid crashes [Issue #705] due zero total lab required. I will extend the skirmish to handle 0 initial planets later on where the player's fleet is just deployed somewhere and may colonize a planet he/she wishes at start.
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