- Fixed Pre-Warp trait not properly disabling hyperdrives. [Issue #764]
- Fixed traders not catcheable on levels 1 and 2 if Pre-Warp trait was enabled [Issue #736]
- Fixed equipment showing actual numbers > 0 even if the slot was empty. [Issue #764]
- Fixed NPE when finishing a fleet split [Issue #765]
- Fixed AI Managed planets overfill vehicles if the player changed the vehicle mix manually. [Issue #763]
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